University of the East
Ramon Magsaysay Memorial Medical Center
College of Nursing
S.Y. 2006-2007
BSN 2G Group 2
STS Report: Military and Education
Submitted to: Prof. Blas Ople G. Tiangco
I. Introduction
A. Definition
1. Military
Came from Latin militarius, from miles (genitive militis) = “soldier.”
A descriptive property of things related to soldiers and warfare.
of or pertaining to soldiers, the army, armed forces, the affairs of war, or state of war.
2. Education
The process of educating, teaching or training; a part of or a stage on this training; the learning or development which results from this process of imparting or acquiring skills for a particular trade or profession.
FORMAL: anything that you get in school
INFORMAL: learning outside the classroom
B. Brief History
1. Military
Military history is composed of the events in the history of humanity that fall within the category of conflict. This may range from a melee between two tribes to conflicts between proper militaries to a world war affecting the majority of the human population.
a. Periods
Prehistoric Warfare: in the earliest societies, such as hunter-gatherer societies, there were no social roles or divisions of labor, so every able person contributed to any raids or defense of territory.
Prehistoric warfare is war conducted in the era before writing, and before the establishments of large social entities like states.
Ancient Warfare: war as conducted from the beginnings of recorded history to the end of the ancient period. The difference between prehistoric and ancient warfare is less one of technology than of organization.
This is the time when organized armies started to appear. Most soldiers were also farmers which made it easy to campaign rather than tending to agricultural reasons from time to time. This was also the time when city-states developed and were producing agricultural surplus that the military officers could emerge.
Medieval Warfare: warfare of the European Middle Ages.
This is characterized by warfare using the cavalry and fortifications. Technological, cultural, and social developments had forced a dramatic transformation in the character of warfare from antiquity, changing military tactics and the role of cavalry and artillery.
Gunpowder Warfare: associated with the start of the widespread use of gunpowder and the development of suitable weapons to use the explosive.
Gunpowder weapons were first developed in China. This all brought an end to the dominance of armored cavalry on the battlefield. The simultaneous decline of the feudal system—and the absorption of the medieval city-states into larger nations—allowed the creation of professional standing armies to replace the feudal levies and mercenaries that had been the standard military component of the Middle Ages. It began in Europe and the Middle East prior to the 15th century on a limited basis, became dominant in the Early Modern Age and lasted until the mid-19th century.
Industrial Warfare: a period which saw the rise of nation-states, capable of creating and equipping large armies and navies through the process of industrialization. This started aroound from the start of the industrial revoultuion to the begginings of the information age. It featured mass-conscripted armies, rapid transportation, telegraph and wireless communications, and the concept of total war (complete mobilization and subordination of all resources, including policy and social systems). This era saw the rise of rifled breech-loading infantry weapons capable of massive amounts of fire, high-velocity breech-loading artillery, metal warships, submarines, aircraft, rockets and missiles, armoured warfare, and nuclear weapons.
Modern Warfare: involves the widespread use of highly advanced technology. We are living presently amidst modern warfare. It carries with it the prospect of global annhialation using conventional weapons and asymetrical warfare and applied use of intelligence.
2. Education
Education began either millions of years ago; it was the natural response of early civilizations to the struggle of surviving and thriving as a culture. Children were trained by the adults so that they could master their lives. This transmission of knowledge was widely depended on so that the evolution of man would continue. In pre-literate societies this was achieved orally and through imitation then oral language developed into written symbols and letters.
When cultures began to extend their knowledge beyond the basic skills of communicating, trading, gathering food, religious practices, etc, formal education, and schooling, eventually followed. Schooling in this sense was already in place in Egypt between 3000 and 500BC.
II. Military
A. Military Organization
The armed forces of a state is it defense and fighting forces and organizations.
1. Services
Branches of the military wherin the three most common are armies, navies, and air forces.
The units and formations of an army are the ‘building blocks of a military. Generally, the unit is the smallest independent operating element within a military. It may take on the form of a battalion or a ship.
A formation is a grouping of units which is under a command. These include brigades, divisions, wings, etc.
A command is a group of units and formations which is under the control of a single leader. It is usuallt a very high level formation which is responsible to government.
a. Hierarchy (table)
Army
Symbol Name No. of personnel No. of subordinate units Officer in command
XXXXXX region or theatre
200,000 + 2+ army groups general or field marshal
XXXXX army group
100,000 + 2+ armies general or field marshal
XXXX army
50,000-60,000+ 2+ corps general or field marshal
XXX corps
30,000-50,000 2+ divisions lieutenant general
XX division
10,000–20,000 2-4 brigades or regiments major general
X brigade
3000–5000 2+ regiments or 3–6
battalions or Commonwealth regiments brigadier general, brigadier or colonel or major general
III regiment or group
2000–3000 2+ battalions or U.S. Cavalry squadrons colonel
II battalion, U.S. Cavalry squadron or Commonwealth regiment
300–1000 2–6 companies, batteries, U.S. Cavalry troops, or Commonwealth squadrons lieutenant colonel
I company, artillery battery, U.S. Cavalry troop or Commonwealth squadron
60–250 2–8 platoons or Commonwealth troops captain or major
••• platoon or Commonwealth troop
25–40 2+ squads, sections, or vehicles first or second lieutenant
•• section or patrol
8–12 2+ fireteams corporal to staff sergeant
• squad or crew
8–12 2+ fireteams corporal to staff sergeant
Ø fireteam
4–5 n/a lance corporal to sergeant
Ø fire and maneuver team
2 n/a any
Navy
Unit Name Vessel types No. of Vessels Officer in command
Navy or Admiralty
All vessels in a navy 2+ Fleets Fleet Admiral or Admiral of the Fleet or Grand Admiral
Fleet
All vessels in an ocean or general region 2+ Battle Fleets or Task Forces
Admiral
Battle Fleet or Task Force
A large number of vessels of all types 2+ Task Groups
Vice Admiral
Task Group
A collection of complimentary vessels 2+ Task Units
Rear Admiral (upper half) / Rear Admiral
Squadron or Task Unit
Usually capital ships
A small number of vessels Rear Admiral (lower half) / Commodore / Flotilla Admiral
Flotilla or Task Unit
Usually not capital ships A small number of vessels, usually of the same or similar types Rear Admiral (lower half) / Commodore / Flotilla Admiral
Task Element
A single vessel n/a Captain
Airforce
Unit Name (USAF/RAF)
No. of personnel No. of aircraft No. of subordinate units (USAF/RAF) Officer in command (USAF/RAF)
Air Force
Entire air force Entire air force All Major Commands / Commands
General of the Air Force / Marshal of the Royal Air Force
Major Command / No RAF equivalent Varies Varies By Region or Duty (subordinate units varies) General / No RAF equivalent
Numbered Air Force / Command
By Region (subordinate units varies) Varies 2+ Wings / Groups Major General / Air Chief Marshal
Wing / Group or Station
1,000-5000 48-100 2+ Groups / Wings Colonel / Group Captain
Group / Wing
300-1,000 17-48 3-10 Squadrons / 3-4 Squadrons Lieutenant Colonel / Wing Commander
Squadron
100-300 7-16 3-4 Flights
Captain / Squadron Leader
Flight
20-100 4-6 2 Sections plus maintenance and support crew First Lieutenant / Flight Lieutenant
Section
2-20 2-3 n/a Second Lieutenant / Flying Officer
B. Military Science
Military science concerns itself with the study and of the diverse technical, psychological, and practical phenomena that encompass the events that make up warfare, especially armed combat.
1. Education and Training
Military education and training is a process which intends to establish and improve the capabilities of military personnel in their respective roles. It can be voluntary or compulsary.
Primary training is recruit training. This is training which tries to teach basic techniques and and information necessary to be an effective servicemember. They are drilled phyiscally, technically and psychologically. The one tasked for deeming a servicemember fit is called a drill instructor.
After basic training, some service members can begin advanced training which makes them more inclined to specialties in their field of choice.
2. Technology and Equipment
a. Martial arts
Fighting systems, are bodies of codified practices or traditions of training for unarmed and armed combat, usually without the use of guns and other modern weapons
b. Personal Weapons (melee)
Hand-to-hand combat. Weapons commonly used are swords, clubs, spears, axes, fists: almost any tool with whichh one can hit someone else.
c. Armor
Protective clothing intended to protect its wearer from intentional harm in combat and military engagements.
d. Munitions
Ammuntions: bullets. Bombs, missiles, warheads, and mines.
e.Firearms
A kinetic energy weapon that fires either a single or multiple projectiles propelled at high velocity by the gases produced by action of the rapid confined burning of a propellant.
f. Military Ground and Naval Vehicles
Land or naval combat or transportation vehicles, excluding rail-based, which are designed for or in significant use by military forces
g. Military Aviation and Aircraft
Includes any use of aircraft by a country’s military, including such areas as transport, training, disaster relief, border patrol, search and rescue, surveillance, surveying, peacekeeping, and (very rarely) aerial warfare.
3. Military Strategy
It is a collective name for planning the conduct of warfare. It deals with the planning and conduct of campaigns, the movement and disposition of forces, and the deception of the enemy. It is defined by as “the employment of battles to gain the end of war.”
The fundamental concepts of strategy are: the objective, offense, cooperation, concentration(mass), economy, maneuver, surprise, security, and simplicity.
The principles of military strategy can be found as far back as 500 BC in the works of Sun Tzu and earlier in Spartan thinking. It was not until the 18th century that military strategy was subjected to serious study. Strategy at the present or the post Cold War has come to be defined by the hyperpower status of the United States. It is increasingly relying on advanced technology to minimize casualties and improve efficiency.
C. The Internet and the Military
Most people have instilled in their minds that the main reason why internet was created to make our works easier. What they didn’t care to know about is that there is a much deeper explanation on how internet was developed. Users have become so unaffected regarding the origin of an object that has already become their obsession. It is relatively important to know how a thing evolved to appreciate more the advantages and benefits we are getting from it. Only a small number of individuals are knowledgeable about the growth of the Internet and what military have to do with it.
On a cold war kind of day, in swinging 1969, work began on the ARPAnet, grandfather to the Internet. Designed as a computer version of the nuclear bomb shelter, ARPAnet protected the flow of information between military installations by creating a network of geographically separated computers that could exchange information via a newly developed protocol (rule for how computers interact) called NCP (Network Control Protocol).
The one responsible for the development of new technology for use by the military is an agency of the United States Department of Defense, DARPA, Defense Advanced Research Projects Agency. DARPA was also responsible for funding development of many technologies which have had a major impact on the world, including computer networking (starting with the ARPANET, which eventually grew into the Internet), as well as NLS, which was both the first hypertext system, and an important precursor to the contemporary ubiquitous graphical user interface.
Its original name was simply Advanced Research Projects Agency (ARPA), but it was renamed DARPA (for Defense) on March 23, 1972, then back to ARPA on February 22, 1993, and then back to DARPA again on March 11, 1996
In 1958, DARPA was established in response to the Soviet launching of Sputnik in 1957, its mission was to keep the US’s military technology ahead of its enemies. DARPA is independent from other more conventional military R&D and reports directly to senior Department of Defense management. DARPA has around 240 personnel (about 140 technical) directly managing a $3.2 billion budget. These figures are “on average” since DARPA focuses on short-term (two to four-year) projects run by small, purpose-built teams.
From 1958-1965, ARPA’s emphasis centered on major national issues, including space, ballistic missile defense, and nuclear test detection. In 1960, all of its civilian space programs were transferred to the National Aeronautics and Space Administration (NASA) and the military space programs to the individual Services. This allowed DARPA to concentrate its efforts on the DEFENDER (defense against ballistic missiles), Project Vela (nuclear test detection), and AGILE (counterinsurgency R&D) Programs, and to begin work on computer processing, behavioral sciences, and materials sciences. The DEFENDER and AGILE Programs formed the foundation of DARPA sensor, surveillance, and directed energy R&D, particularly in the study of radars, infrared sensing, and x-ray/gamma ray detection.
In the late 1960s, with the transfer of these mature programs to the Services, ARPA redefined its role and concentrated on a diverse set of relatively small, essentially exploratory research programs. The Agency was renamed the Defense Advanced Research Projects Agency (DARPA) in 1972, and in the early 1970s, it emphasized direct energy programs, information processing, and tactical technologies.
The Internet evolved from a 1960s US Defense Department experiment in computer networking called ARPAnet. Its goal was to allow different kinds of computers to interconnect so that researchers could share data.
While ARPAnet was growing in size, other networks were being developed. Soon the architects of ARPAnet recognized the need to communicate with these other networks. For these disparate computers and networks to communicate with one another, there had to be agreement on how that should occur. The agreements are called communication protocols, and the Transmission Control Protocol/Internet Protocol (TCP/IP) suite of protocols defined how Internet computers were to communicate.
First ARPANET IMP log – a record of the first message ever sent over the ARPANET; it took place at 10:30PM on October 29, 1969. This record is an excerpt from the “IMP Log” kept at UCLA, and describes setting up a message transmission to go from the UCLA SDS Sigma 7 Host computer to the SRI SDS 940 Host computer
By the close of the 1970s, links developed between ARPAnet and counterparts in other countries. The world was now tied together in a computer “web”.
In the 1980s, this network of networks, which became known collectively as the Internet, expanded at a phenomenal rate. By 1985, approximately one hundred networks were connected. By 1987, the number had grown to two hundred; in 1989, it exceeded five hundred. According to tables kept at the Defense Data Net Network Information Center (DDN NIC), 2,218 networks were connected to the Internet as of January 1990.
In the 1990s, the Internet grew at exponential rates. With the popularity of the World Wide Web, the number of networks connected to the Internet jumped to a world wide total of more than 50,000 by the end of the decade.(The Trustees of Indiana University,1997-2006)
A developing trend that seems likely to continue in the future is an information centric view of the Internet that can live in parallel with the current communications centric view. Many of the concerns about intellectual property protection are difficult to deal with, not because of fundamental limits in the law, but rather by technological and perhaps management limitations in knowing how best to deal with these issues. A digital object infrastructure that makes information objects “first-class citizens” in the packetized “primordial soup” of the Internet is one step in that direction. In this scheme, the digital object is the conceptual elemental unit in the information view; it is interpretable (in principle) by all participating information systems. The digital object is thus an abstraction that may be implemented in various ways by different systems. It is a critical building block for interoperable and heterogeneous information systems. Each digital object has a unique and, if desired, persistent identifier that will allow it to be managed over time. This approach is highly relevant to the development of third-party value added information services in the Internet environment.
D. Militarism
It is a doctrinal view of a society as being best served when it is governed or guided by concepts embodied in the culture, doctrine, system, or people of the military. This is a belief that discipline is the best or highest social priority and that it is endured by the development and maintenance of the military. It asserts that civilians are dependent and are subervient to its military. This is a belief that see’s the advocation of peace is attained through strength or force, which is a proper method to secure the interests of society.
III. Education
A. Systems of Education
1. Schooling
Schooling or school is a place of learning for persons who wants to gain knowledge in certain things. Is occurs when society or a group or an individual sets up a curriculum to educate people. A school is an institution where students or pupils learn from their teachers. This concept of grouping students in a certain location gives a parallel view to the development of unified, modern and cultural identity. In history, Islam was one of the first cultures to develop a schooling system.
2. Types of Schools
a. Preparatory
Preparatory level is designed to prepare a student for a higher education. This is the first step or first level of education that must be acquired or finish first before going on to the next level. In this type of school, teachers are not strict about their lessons because this is the first step or new to them. In here they are taught on how to read, write and count numbers.
b. Primary
Primary or elementary education consists of the first years of formal, structured education that occur during childhood. In most countries, it is compulsory for children to receive primary education. Primary education generally begins when children are four to seven years of age. Typically, primary education is provided in schools, where (in the absence of parental movement or other intervening factors) the child will stay in steadily advancing classes until they complete it and move on to secondary schooling. Children are usually placed in classes with one teacher who will be primarily responsible for their education and welfare for that year. In some countries like in the United States of America, they have a 7th grade which is like a preparatory phase for the Secondary level.
c.Secondary
This is the last segment of compulsory secondary education. High school is a name used in some parts of the world, and particularly in North America, to describe the last segment of compulsory secondary education. It is preceded by primary education, usually known in North America as elementary education. High school is also the name used to describe the institution in which the final stage of compulsory education takes place. Here in the Philippines, Highschool starts from Grade 7 to 10 or from first year highschool to fourth year highschool. But in the United States, their highschool starts from Grade 9 and ends in Grade 12. So the students their will be graduating in 18 years old by age.
d. University
A university is an institution of higher education and research, which grants academic degrees at all levels (bachelor, master, and doctorate) in a variety of subjects. A university provides both tertiary and quaternary education. The word university is derived from the Latin universitas magistrorum et scholarium, roughly meaning “community of masters and scholars. In the University level, students can choose his/her specialty in a specific field of study. Years of learning varies from what course you want to take up. A minimum of 4 years of schooling and may last until 10 years which depends on your course.
e. Vocational
A vocational school, providing vocational education and also sometimes referred to as a trade school or career college, and school was operated for the express purpose of giving its students the skills needed to perform a certain job or jobs. Vocational schools did not exist to further education in the sense of liberal arts, but rather to teach primarily or only job-specific skills, and as such are better considered to be institutions devoted to training, not education. In recent years this has changed with vocational schools providing education at competitively high standards. Vocational courses may last for just about 2 years. This courses is designed for practical use or may not need a longer years of study because it is easy. Examples of these are Care giver, Domestic Helper, etc.
B. Innovations in Education
During the 1800’s, even though schools such as Ateneo and UST were already teaching students in classrooms, most of the kids in barrios spent their study time under mango trees, reading old books and writing with a quill. A few decades after, not much technological progress has occurred since students were still stuck inside classrooms, learning with their same old books and wooden pencils. Those who were living in far flung areas were still stuck under the mango tree. Fortunately, even though the system of educating was like this way back then, primitive compared to how we do today, it didn’t hinder the students from becoming successful. These were already enough for them to be able to acquire all the knowledge they need in order for them to become what they dreamt to be.
Years later, in the 1990’s, after the internet was created, those who can afford the internet have easier access on different information. If before, students have to go to distant libraries, for there were not many big libraries before, to look for details about the Eiffel Tower, now all they have to do is click the mouse. With the internet, they could travel the whole France and look for all the details they want without leaving their chair. Unfortunately, the internet still didn’t reach far flung areas and thus, they were not given the opportunity to make use of this amazing technology.
Now, after all the innovations in the system of education, students have almost all the grip on all the materials they need for everything they want. Aside from the internet, which is the main technological advancement that made the biggest impact in our lives, a lot of innovative programs and gadgets have been created. These programs and gadgets have not only made our search for information easier but also have allowed us to share this information in a much easier and faster way.
The following are programs and services that have made students’ and teachers’ lives easier.
1. Wikis
Wikis or a wiki is a server program that allows users to create and edit contents of a web page. In other words, it is just like putting up a blog site but in this case, you are allowing other people to edit your input or other people are allowing you to change their input.
The most famous wiki, which we all know is the Wikipedia encyclopedia. The Wikipedia, like any other encyclopedia is a compilation of information/details about a certain subject but since it is a WIKI-pedia, the information placed on the encyclopedia can be edited by other users or other users can add subjects and information in it.
Ward Cunningham created the first wiki in 1995. His “WikiWikiWeb” lets software developers create a library of “software patterns.” The name “Wiki” was inspired by the Hawaiian word wiki or wiki-wiki, which means “quick” and is often used as a term for taxis and airport shuttles
2. Distance Learning (Electronic Learning and Synchronous/Asynchronous Instruction)
Today, distance learning is associated with Electronic Learning and Synchronous/Asynchronous Instruction. We all have an idea about distance learning but what is distance learning in relation with Electronic Learning and Synchronous/Asynchronous Instruction?
Electronic distance learning is distance learning primarily done with the use of the internet or any gadgetry that will allow you to communicate with your instructor. Asynchronous Instruction occurs when someone sends you and electronic message and your reply to this message is created at a later time. For example, if your instructor sent you your test yesterday, you could respond anytime you want as long as it is within the given time limit if a time limit is imposed. The Electronic Distance Learning with Asynchronous Instruction is usually done with the use of the internet and programs that will allow both the instructor and the student to communicate and have their conversation stored. Programs such as Blackboard, Caucus, or Lotus Notes Learning Space allow instructors and students to post messages for each other and these messages are stored and thus students can follow the conversation.
In an Electronic Distance Learning with Asynchronous Instruction center, they use programs that operate like a normal e-mail but differ in some ways since in this kind of programs; students have simultaneous access to other students in the class through a conference program. Also, the requirements students submit are displayed sequentially in what is called a “threaded conversation,” and with this, they maintain a historical record of all the submissions.
In this kind of learning, the instructors post the syllabus online and the students follow this syllabus and their discussion is held online through the aforementioned programs. Students can post their ideas online anytime they are free and these posts are read by the instructor and other students as well. Like any other educational system, in distance learning, papers, researches and projects are also required but since they are in distance learning, the requirements are sent electronically via the e-mail or other programs. These requirements unlike in a normal school were reports are mainly written, distance learning requirements can be made through a PowerPoint presentation, movie or even a flash animation but of course, simple, electronically written papers are also accepted.
3. Local Innovations in Education
a. ITC or the Instructional Technology Center
The Instructional Technology Center is a department which handles all instructional materials related to media technology, may it be a dvd/vhs/vcd or even betamax video, audio tapes, cd’s films or even a demo model. The ITC is responsible for the release of these materials for the use of the students and teachers.
One school that has the ITC is the Ateneo de Manila High School. In the ADMU HS ITC, students can borrow from a wide selection of movies, audio tapes, films and other software. The ITC is one of the departments in the ADMU HS which gives innovation in the style of teaching by spreading the information through the use of different forms of media. The ITC is also the one responsible for putting up LCD projectors and sound systems in every classroom in the HS and with the use of these gadgets, classroom learning atmosphere is made less boring.
The LCD projectors and sound system in every classroom allows teachers and students to present their reports in a movie, PowerPoint presentation or in any other form aside from the use of the black board.
Also, the ITC allows students and teachers as well to use their facilities such as the recording studio and the video editing room so as to help them improve their way of presenting information needed in the classroom.
b. Virtual Library (Pfizer- UERMMMC Virtual Library)
A virtual library is just like the typical library we have in schools but is more hi-tech since some of the information in the library is stored online or in an electronic form. An example of a virtual library is the Pfizer- UERMMMC Virtual Library.
The Pfizer- UERMMMC Virtual Library is a library located at the UERM Medical Center and is equipped with online journals, computers, internet service, a conference room, audio-visual facilities and a mini-library.
This type of innovation in the UERMMMC will allow all students to have easier access to information regarding health, medicine and all the latest medical advancements and scientific developments globally.
4. WI-FI Hotspots (wireless fidelity)
“Wi-Fi or wireless fidelity is the popular term for a high-frequency wireless local area network (WLAN). The Wi-Fi technology is rapidly gaining acceptance in many companies as an alternative to a wired LAN. It can also be installed for a home network. Wi-Fi is specified in the 802.11b specification from the Institute of Electrical and Electronics Engineers (IEEE) and is part of a series of wireless specifications together with 802.11, 802.11a, and 802.11g.”
Today, when we speak of wi-fi, people immediately think of wireless internet. Actually, wi-fi is primarily used to allow subscribers to connect the internet wirelessly but it an also be used to connect several computers into a network.
According to Airborne Access, one of the biggest broadband internet providers in the country, there are at least 250 wi-fi hotspots in the country and that is from airborne alone. So almost everywhere you go, at least here in the NCR, wi-fi is present and thus making it easier for laptop owners or wi-fi capable gadget owners to connect to hi-speed internet to surf, download, upload and use online programs. As long as the wi-fi gadget is within the hotspot, you could connect to the internet, sometimes for free and sometimes for a minimal cost.
Now, several universities like ADMU, DLSU and UERMMMC have acquired the services of broadband internet providers and have created wi-fi hotspots within the school. For the ADMU, there are at least 3 wi-fi zones which students can access for free. The UERMMMC has their medical center fully equipped with wi-fi and thus allowing students and interns to use the internet while in the hospital. DLSU on the other hand is the only university that is a complete hotspot, meaning wherever you are in the university, you could connect to the internet wirelessly.
Wi-fi in schools is a great innovation for education since students can now connect to hi-speed internet even if they are inside school premises. With this, students can now do researches and look for additional information regarding their subject matter. They can now use everything the internet has to offer without leaving school premises.
C. Methods of Teaching
1. Teaching
Teaching is an interaction with students and the knowledge and personality of the teacher. It involves the trnaslation of information, good judgment, experience, and wisdom into a significant knowledge of a subject that is understood and retained by the student. This can be passed on using different technques The goal is to establish a sound knowledge base on which students will be able to build as they are exposed to different life experiences.
2. Alternative Education
Home education, also called homeschooling or home school, is the education of children at home rather than in an institution such as a public or private school. Prior to the introduction of compulsory school attendance laws in the 19th century, most education worldwide occurred within the family or community, with only a small proportion of the population attending schools or employing tutors. The terms homeschooling or home education may refer to instruction in the home under the supervision of correspondence schools or umbrella schools. Some people say that home schooled children are special child. But not all home schooled children are specail child, there are some parents who like to have their children home schooled because they are afraid of the outside world. The influence of other people which may cause their children to misbehave or maybe they want their children to be home schooled because the environment is not safe. In fact, some home schooled children are smarter than regular students in schools.
IV. Advantages and Disadvantages
A. Advantages or Benefits of Technology
1. Education
a. Reduced Labor
b. Easier Labor
c. Greater Understanding of Diverse Cultures
Technology, especially through video-conferencing, promotes greater understanding of other cultures.
In another study, Hertel (2003) describes an intercultural e-mail exchange at the college level where U.S. students in a beginning Spanish class and Mexican students in an intermediate English as a Second Language class corresponded weekly for one semester. Survey results revealed this student-centered endeavor had the potential to change cultural attitudes, increase knowledge and awareness of other cultures, foster language acquisition, as well as boost student interest and motivation in language and cultural studies.
Technology has also created a great way to communicate with people in different cultures. For instance, the Internet offers a worldwide learning environment that makes distance communication fast and affordable. By using the Internet, cross-cultural cooperative groups can be built up.
d. Enhances Education
More Resources, Presentation Modeling software promotes the understanding of science and math concepts; database and spreadsheet programs promote organizational skills; CD-ROMs and the Internet promote inquiry skills.
An emphasis on engaged learning does not mean that schools should totally abandon technologies that support acquisition of basic skills. These technologies still have value, especially if they deliver instruction to students who are in need of extra practice. What’s important is ensuring that all students also have opportunities to use technologies for in-depth learning projects so that they can participate in complex, authentic tasks within a collaborative context and develop higher-order thinking skills. Technologies that are used for engaged learning and that support a challenging curriculum result in improved teaching and learning, increased student motivation to learn, and higher levels of student achievement.
The Internet, as well as some simulation software, provides a stage for the real world where students observe, think, question, organize and test their ideas. Unlike libraries, the Internet is a living medium that offers updated information — enriched by graphics and animations — to help students solve real-life problems.
e. Access and Availability
Access to the Internet and distance learning opportunities promote relevant learning experiences irrespective of geographic restrictions and improve student and teacher access to information.
f. Promotes Communication and Language
For example, word processing and e-mail promote communication skills.
Web-based writing instruction has proved to be an important factor in enhancing the writing quality of low-ability English as a foreign language (EFL) students. In a study designed to examine the effectiveness of Web-based instruction in the writing of freshman EFL students, Al-Jarf (2004) found that the use of Web-based lessons as a supplement to traditional in-class writing instruction was significantly more effective than teaching which depended on the textbook alone. The experimental group of students received online instruction in which they posted their own threads, short paragraphs, stories and p’ems on a discussion board. They also located information from the Internet, as well as wrote paragraphs and checked their own spelling using Microsoft Word.
First, the advantages of using new technology in language classrooms can be interpreted in light of the changing goals of language education and the shifting conditions in our postindustrial society (Warschauer and Meskill 2000). New technology was part of the social fabric at the turn of the century. So while we taught foreign language students to write essays and read magazines a generation ago, we must now teach them to write e-mail and conduct online research. Thus, integrating technology into language classrooms is inevitable. Second, technology integration in foreign language teaching demonstrates the shift in educational paradigms from a behavioral to a constructivist learning approach. Language is a living thing, so the best way to learn a language is in interactive, authentic environments. Computer technologies and the Internet are powerful tools for assisting these approaches to language teaching.
Parents were especially pleased with the ability to access homework assignments, testing dates, and obtain review material. Moreover, parents found it convenient to access the website to retrieve make-up work, therefore, avoiding calling the school for missed assignments. Participants also responded positively to the posting of project due dates. Many felt that because these projects required more time and research it was important to know about them in advance. Another respondent praised the helpfulness of the website for his or her child who had ADD/ADHD. Because the student had trouble focusing in class, having the assignments and upcoming due dates available for home access helped the parents keep the child on track.
2. Military
a. Security
Our defense science and technology investment enables us to counter military threats and to overcome any advantages that adversaries may seek. It also expands the military options available to policymakers, including options other than warfare in pursuing the objectives of promoting stability and preventing conflict. Science and technology help to counter special threats such as terrorism that cannot be met by conventional warfighting forces, and they underpin the intelligence capabilities necessary to assess the dangers our nation faces.
Information technology and sensors have the potential to dramatically improve all aspects of future military capabilities, while modeling and simulation have already made major contributions to training, readiness, weapons design, and acquisition management. Together, these technologies can significantly reduce combat losses in lives and equipment.
b. Better Surveillance
Information technologies have changed the battlefield. They enable better performance of current platforms, weapons, sensors, and people. Today, electronics and software add capability to almost every complex system. Information technologies are the basis for continual improvements in communications; intelligence gathering, analysis, and distribution; precision strike capability; platform control; sensor data processing; and human performance. Our troops depend on accurate and timely battlefield information. The ability to collect, integrate, analyze, and deliver this information efficiently and rapidly is critical to battlefield advantage. And because of the amount of tactical information available, a principal challenge is processing the data into meaningful forms for battlefield decisionmaking.
Military forces need 24-hour all-weather surveillance. They need the ability to see through foliage and camouflage, under water, and through the earth’s surface. They need the ability to track difficult targets such as cruise, antiship, and ballistic missiles as well as quiet submarines. They need the means to positively distinguish friend from foe in combat. The military also needs to know if and where weapons of mass destruction are being produced and in what quantity.
Our investment in sensor technologies is focused on providing these capabilities. The sensor technology program is broadly based. The United States invests in radar sensors that can detect ground targets concealed by foliage and camouflage; advanced acoustic, magnetic, and laser sensors to detect and locate submarines and mines in shallow water; and sensor technologies that might support detection of buried structures and mines.
Advances in information technologies contribute a growing array of strategic capabilities for our forces. New information technologies can provide high-resolution data about terrain, environmental, and tactical conditions that can be communicated to troops and their command instantaneously. One example of the application of these technologies is battlefield digitization. Digitization allows the warfighter to communicate vital battlefield information instantly, rather than through slow voice radio and even slower liaison efforts.
c. Better Service- Relief Operations
The U.S. military also relies on science and technology to make our advanced military systems more affordable through their entire life cycle. And by maintaining a close dialogue with the warfighters, the defense S&T community not only remains sensitive to user needs but also sensitizes the user to the possibilities that technology offers for responding to evolving threats.
B. Disadvantages or Undesirable Effects of Technology
1. Education
a. Technological Unemployment
b. Socialization and Development of Critical Thinking Skills
Spending too much time on computers is considered harmful to a child’s development of relationships and social skills (Roblyer 2003). The American Academy of Pediatricians calls for limiting children’s use of media to only one to two hours per day.
c. Dependence on Technology
Teachers should always remember that technology is just a tool, and students’ learning achievement relies on appropriate and creative instruction.
Although the majority of responses dealing with email communication were positive, parents indicated drawbacks, such as, lack of personal communication and the lag in email response time.
d. Cost
Startup costs, which include hardware, software, staffing and training, are expensive. Warschauer and Meskill (2000) indicate that intelligent use of new technologies usually involves allocations of about a third each for hardware, software, and staff support and training. It is often the case in poorly funded language programs that the hardware itself comes in via a one-time grant (or through hand-me-downs from science departments), with little funding left for staff training, maintenance or software. Initial hardware, software, and online connection costs can be high.
e. Plagiarism
A few common pitfalls of Internet use include objectionable materials, predators, copyright violations and plagiarism, viruses and hacking, netiquette behavior, and privacy issues. Teachers must be prepared to deal with these issues as they use technology in their classrooms
2. Military
a. The Depletion of Natural Resources
Fuels such as oil and coal are found in geographically distinct areas. Building an energy system on such fuels may be perceived as more viable if there are military capacities to control sources of fuel.
Also important for social defence is the capacity for a community to survive attacks on vital systems including energy, agriculture, water supply, health and transport. Communities with decentralised and self-reliant systems for food, water, energy and other necessities are far harder for an aggressor to subdue.
b. Nuclear and Biological Warfare
c. Weapons of Mass Destruction
If the U.S. armed forces could not count on safe, assured access to overseas bases they would need to change radically the way they do business. It would no longer be practical to rely on large land armies or lots of short-range combat aircraft operating out of vulnerable forward bases supplied by equally vulnerable cargo ships, trucks, and aircraft. The U.S. Army might be forced to rely on small numbers of commandos supported by long-range aircraft and missiles—as it did in Afghanistan. The Navy might have to depend more on submarines and the Air Force on stealth aircraft. All the services might have to make greater use of unmanned vehicles. The battlefield, which has been becoming less crowded for centuries, might empty out even further as small units try to conceal themselves from ubiquitous sensor networks, emerging only briefly to launch lightning strikes before they go back into hiding.
More advanced technologies, from handheld missiles to chemical, biological, and nuclear weapons, give even a small group of insurgents the ability or potential ability to mete out far more destruction than entire armies could unleash just a century ago.
d. Dependence on Military Power
Taken together, the changes in military power wrought by the information revolution are still in their early stages, and they still have serious limitations. Even the best surveillance systems can be stymied by simple countermeasures like camouflage, smoke, and decoys, by bad weather, or by terrain like the deep sea, mountains, or jungles. Sensors have limited ability to penetrate solid objects, so that they cannot tell what is happening in underground bunkers such as those that North Korea and Iran likely use to hide their nuclear weapons programs.
America’s growing reliance on high-tech systems creates new vulnerabilities of its own: Future enemies have strong incentives to attack U.S. computer and communication nodes. Strikes on military information networks could blind or paralyze the armed forces, while strikes on civilian infrastructure, such as banking or air control systems, could cause chaos on the home front.
e. Fear Instilled
September 11 showed the terrifying possibilities of such unconventional warfare. It is easy to imagine that in the future super-terrorists will be able to kill hundreds of thousands, even millions, with effective weapons of mass destruction. All of the materials, as well as the know-how needed to craft such devices, are all too readily available.
V. Sources
Mcginn R.. Science Technology and Society. Prentice-Hall 1991. 2002
http://www.wikipedia.org
Kellerman, D.1977.The new lexicon webster international dictionary.Pan American Copyright: San Francisco
http://www.historyeducationinfo.com/edu1.htm.2003
http://www.ncrel.org/sdrs/areas/issues/methods/technlgy/te200.htm#dif
http://thejournal.com/articles/17296
http://www.ncrtec.org/pd/lwtres/aadodt/aadod_0.htm
http://ejite.isu.edu/Volume2No2/AlexRay.htm
http://www.mathlab.sunysb.edu/~katk1735/page3.html
http://www.stanford.edu/group/STS/techne/Fall2002/Ruschak.htm
http://clinton4.nara.gov/WH/EOP/OSTP/nssts/html/chapt2.html
http://www.thenewatlantis.com/archive/14/boot.htm
http://www.uow.edu.au/arts/sts/bmartin/pubs/98bsts/
http://www.findarticles.com/p/articles/mi_m2751/is_n45/ai_18827115
